With the Cool Promo and Cool Promo White Label applications, included in the Cool Promo and Cool Promo White Label plans, respectively, you can create a campaign with a fully customizable skill game, in which players have to find the differences between two apparently identical images.
In this way, you can create an online game in which you test the participants and challenge them to locate, in the shortest time possible, the differences between two images (one of them you have previously modified or omitted some objects or details).
There is no limit to the number of differences, you can mark as many as you need! In addition, you can assign points to spot the differences, to complete the game or for seconds leftover. And to prevent the participant from clicking madly to get it right, you can remove seconds for each wrong click.
Below, you can see an example of a game with the find the differences mechanic.
2. Step by Step.
2.1. Create your campaign.
Go to Cool Tabs, create a new campaign and select the Cool Promo or Cool Promo White Label application.
You must fill in the first sections of your campaign (registration, basic information, design, dates...). If you have any questions or doubts during the process, don't hesitate to contact us at firstname.lastname@example.org
We'll also leave you with these tutorials, in which we explain what you can include in each section in greater detail:
2.2. Configure your game.
After completing the previous sections, go to the 'Gamifications' section, activate the Spot the Differences option and click on 'Configure'.
Once inside the configuration, complete the fields related to the game features and design:
- You can give it a title that will be displayed as the header of the game.
- Set the maximum time the participant has to find the differences.
- Determine the points you are going to give and for which milestone achieved: points per difference found, points for completing the game and points per second leftover.
- Think about whether you want to remove seconds for failure so that if the player does not click correctly, you deduct the seconds you want.
- You can allow the user to play more than once.
2.2.1. How to configure the images.
On the left (image 1), upload the original image. On the right (image 2), upload the image you have modified. After uploading the images, click 'Save'.
The images must be square, with a maximum size of 1280x1280 px.
Once you have uploaded and saved the images, you have to indicate the differences between them. Click on the original image where the differences are. Automatically, they will be marked in the modified image.
If you want to remove any difference, just click again on the mark and it will be deleted.
Save the configuration and continue editing the campaign.
2.3. Data form.
In the 'Form' section of your campaign edition, you can activate all the fields that you want the user to fill in. After completing the game, the data form will be displayed.
We also recommend you complete the fields in the 'Go viral' section, so users can share your game on social networks.
2.4. Final screen.
You can configure:
- Same screen for all participants.
- Different screens according to the points obtained in the game.
2.4.1. Show default content to the participants.
You have the option to show the same message to all participants. Configure your default message in the 'Final screen' section of the campaign editor. Enable the option 'Display default content to participants'. An editor will open in which you can include text, images or HTML.
2.4.2. Content according to gamifications.
If you want to display a different screen depending on the points obtained in the game, enable the option 'Content-based on gamifications, quiz (points or personality test) or validated coupon'. Then click on 'Manage individual screens'.
You will have to add as many screens as pages of results you want your game to have. Fill in the information for each screen.
- Give it an internal name so that you can identify each results page.
- Set a maximum and a minimum number of points a participant must score to view that screen.
- Include a creative and/or message in the 'Design' section.
- You can complete and customize the fields related to viralization on social networks so that users can share their participation.
If you are going to show one final screen or another, depending on the points obtained by the participant, do not forget to activate the option 'Quiz with points for right answers' in the 'Quiz' section. Otherwise, the screens you set will not be displayed.
If you want to show the ranking of participants, in the 'Participations' section of the campaign editor, activate the option 'Enable public participation'.
2.6. Selection of winners.
If your action is linked to sweepstakes. Once the participation period is over, you will be able to select winners. You will be able to choose them randomly, filtering by different conditions, for example, by the points obtained in the game.
The list of participants will show the data of the participants, as well as the total points they have obtained.
To access the list of participants, from the main page of your campaigns, click on the 'Leads' section.
Then, in the left sidebar, click on the 'Winners' section.
From the 'Winners' section, you can start the selection. Depending on the type of campaign or sweepstakes you have carried out, you will have two options to select the winners: manually or randomly.
3. Other specifications.