With the Cool Promo and Cool Promo White Label apps, included in the Gold and Diamond plans, respectively, you can create a “Matching Cards” type of game, in which users have to match cards with images that are related.
You can customize the game, uploading your own images, a background image, as well as establish points for certain milestones that the participants achieve (for a pair found, for remaining time or for completing the dynamic). In addition, you can set a maximum time for each game.
This game is compatible with other types of formats that you can create in Cool Tabs: Lucky Wheel, Instant Win, discount code distribution, coupon validation, Trivia, Personality Test…
2. Step by Step.
2.1. Create your campaign.
Go to Cool Tabs, create a new campaign and select the Cool Promo or Cool Promo White Label application.
Select Cool Promo or Cool Promo White Label depending on the plan you have contracted.
You must fill in the first sections of your campaign.
- Register: how the user will be able to participate. With their Facebook, Twitter, LinkedIn, Pinterest, Microsoft/Hotmail, Yahoo account, or anonymously (email).
- Basic data: where you want users to go when they click on the URL of your campaign, languages…
- Design: main image, background image, font, colors…
Start and end dates: dates on which the campaign will be visible.
- Participations: date on which users will be able to participate and the number of times they will be able to do so.
If you have any questions or doubts during the process, don't hesitate to contact us at email@example.com
We'll also leave you with these tutorials, in which we explain what you can include in each section in greater detail:
2.2. Configure the Matching Cards.
Once you have completed the previous sections, go to the "Gamifications" section, in your campaign settings. Activate the “Matching Cards” option and click on “Configure”.
1. Main configuration.
The first thing you have to do is configure the pairs of cards in the game. The recommended dimensions for images are 240px wide x 240px tall.
2. Conditions to play.
Then fill in the fields related to the game features and score.
- Duration: you can set the time limit (in seconds) that users will have to play.
- Points for each match: these are the points that the user will obtain for matching a pair of cards.
- Points for completion: these are the points that the user will get for matching all the pairs of cards.
- Points for seconds: these are the points that the user will get when completing the game for the remaining seconds.
- Maximum number of games. Specify how many times the user will be able to play. Every time they play again, the cards will be randomly shuffled. When the game ends, they will be shown a popup with the points they've obtained, the text "You have X more tries" and the “Play Again” button. Once they reach the limit of allowed games, they will not be given the option to play again, but only to continue.
Finally, configure aspects related to the appearance of the game.
- Title. This is the optional title that will appear as the header in the game.
- Description. In this field, you can show content (text and/or image) to give the user more information.
Once all the sections have been completed, save the changes and continue editing the campaign.
2.3. Entry form.
In the Form section of the campaign settings, activate all the fields you want to ask users to complete to participate in your campaign.
2.4. Final screen.
You can configure:
- Same screen for all participants.
- Different screens according to the points obtained in the game.
2.4.1. Show default content to the participants.
You have the option to show the same message to all participants. Configure your default message in the 'Final screen' section of the campaign editor.
In the 'Final Screen' section, configure the screen that will be shown, by default, to all participants who don't answer correctly.
If you only want to include an image in the final screen, in the 'Content' tab of the 'Final Screen' section, check the box 'Show an image in the final screen' and upload your image.
If you want to show a text, enable the option 'Show a text on the final screen'. When you check the checkbox, an editor will open in which you can include text, images, GIFs, or HTML. The editor also supports images, so, if you wish, you can have two images, here and in the specific field for uploading an image.
2.4.2. Content according to gamifications.
If you want to display a different screen depending on the points obtained in the game, enable the option '' Then, click on 'Individual final screen management.
You will have to add as many screens as pages of results you want your game to have. Fill in the information for each screen.
- Give it an internal name so that you can identify each results page.
- Set a maximum and a minimum number of points a participant must score to view that screen.
- Include a creative and/or message in the 'Design' section.
- You can complete and customize the fields related to viralization on social networks so that users can share their participation.
If you are going to show one final screen or another, depending on the points obtained by the participant, do not forget to activate the option 'Quiz with points for right answers' in the 'Quiz' section. Otherwise, the screens you set will not be displayed.
You have the possibility to enable a ranking of participants, in the 'Participations' section of the campaign editor. You only have to activate the option 'Enable public participations'.
2.6. Selection of winners.
All the information that users have sent will appear in the list of participants with the total points they have obtained.
Once the period to participate in your campaign has ended, you can select the winners. You can choose them randomly, filtering them by various conditions (for example, by the points obtained in the game).
3. Other Specifications.
4. Content Related.